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design spec - 3 minute read

This design spec was written the day Cube Inc. was submitted to Google Play. At the time I was writing it more as a user guide but in retrospect, it's probably the closest the game has to a design spec. 

Given I made this game as a high schooler and prior to me being actually used to developing video games, a lot of formal documentation and WIP samples don't exist. Heck, this website didn't exist when this was made. 

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